Kamikaze
Zombie
Beat the game on
normal or hard with both Chris and Jill to unlock sporadically appearing
Kamikaze zombies, which must be avoided as they pursue you throughout the
mansion. Destroying them will blow up the game.
New
costumes
Complete the game,
then select the Once Again option. The key you have unlocks the door in the
room on the second floor with the large mirror. There is a new costume inside
for Jill or Chris. Beat the game again for yet another new costume.
Unlimited
Rocket Launcher
Beat the game in 3
hours or less, and select the Once Again option to start with the Unlimited
Rocket Launcher.
Samurai
Edge
Beat the game in 5
hours or less, and select the Once Again option to start with the Samurai Edge
weapon.
Real
Survivor Mode
Beat the Once Again
game in 5 hours or less, and unlock Real Survivor mode, which starts you with
manual aiming, an unlimited handgun, and new costumes.
Invisible
Enemies
Beat the game twice
with Jill or Chris, to play with transparent enemies.
Special
Features
Beat the game on
Invisible Enemies mode in 5 hours or less to unlock special bonus features.
Almost
unlimited Ammo For Gernade Launcher
Once you obtain the
Gernade Launcher and another set of ammo (Flame/Acid) goto the nearest Item Box
and follow these easy steps:
1. Deposit all items.
2. Pull out your Gernade Launcher (Make sure it goes to the upper-left section).
3. Pull out a case of Gernade Rounds (Make sure it goes to the upper-right section).
4. Leave Item Box.
5. Equip Gernade Launcher.
6. Re-open Item Box and deposit the Rounds (Doesn't matter where).
7. Go to the left (into the Item Box) and press A twice on the Rounds.
The Gernade Launcher should still be in your inventory with 20 rounds. Exit the Item Box and check your inventory and it should read 240 now. To get 240 of other ammo, just swap the 240 rounds with another type and repeat all steps.
1. Deposit all items.
2. Pull out your Gernade Launcher (Make sure it goes to the upper-left section).
3. Pull out a case of Gernade Rounds (Make sure it goes to the upper-right section).
4. Leave Item Box.
5. Equip Gernade Launcher.
6. Re-open Item Box and deposit the Rounds (Doesn't matter where).
7. Go to the left (into the Item Box) and press A twice on the Rounds.
The Gernade Launcher should still be in your inventory with 20 rounds. Exit the Item Box and check your inventory and it should read 240 now. To get 240 of other ammo, just swap the 240 rounds with another type and repeat all steps.
Unlock
Dangerous Zombie
Complete the game
as both Cris and Jill to unlock the "One Dangerous Zombie" option. A
special zombie will follow you and will follow you around the game and will end
the game if you shoot it.
Getting
the Assualt Shotgun
As Jill (why
doesn't Chris get things this easy?) as you go to fight Yawn the snake Richard
will be found poisoned. You are to run and get him serum within 5 minutes or he
will die. If you do get the serum to him in time he will simply rest. As you go
to fight Yawn the snake he will try and eat Jill but Richard being the idiot he
is will be eaten instead of fending the snake off. DO NOT leave the room. Show
the snake your not afraid of him and blast him back into his hole. You will see
Richard's assualt shotgun lying on the floor. It holds one more round than the
regular shot gun but does twice the damage and has a quicker reload time as
well as greater spread range.
Getting
the shot gun at the start of the game
As Jill head
immediately towrds the room that contains the shotgun after Barry speaks of
investigating the mansion. Take the gun from the shelf and immediately run into
the room with the collapsing ceiling. Try to open the door leading out. It will
be locked and run back to the other door. Its now locked to. A cut scene will
occur where Jill is screaming for help as Barry blasts the door and saves her.
You get the shot gun there instead of having to progress without it. In tight
situations you can now pack a little extra fire power.
Immortal
Wesker
As you descend to
the underground lab as Chris, Lisa Trevor will appear and you and Wesker are to
fend her off. Let her knock Wesker off the side of the platform and he is
supposedly dead. But as you progress towards the end of the game Wesker is
somehow still alive and Chris isn't making any comment towards how he survived
the fall.
Hidden
scenes
At the start of the
game as Jill you and Barry are told to investigate. As you enter the dining
room and Barry notices the blood head back toward Wesker. A message will
mention you are supposed to investigate. Try to leave again and Barry will make
the comment "Cold feet already Jill?" Talk to him again and Jill will
automatically walk toward the clock and a door knob will be heard turning. Jill
and Barry both turn in time to see a zombie come into the room and walk toward
Jill. Barry will shoot it twice and kill it.
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Rocket
Launcher
To get the Rocket
Launcher, beat the game in under 3 hours on Normal or Hard mode.
Invisible
Enemy Mode
To unlock this mode
beat Real Survival mode once.
Message
from director and unused costumes
Beat Invisible Mode
in 5:00:00 to
open up a message from the director and a slide show of unused costume designs.
New costume for
Jill, Difficulty Select and New Title Screen
Complete the game
with Jill once and save the game.A few things will change.
1-The main menu
will have a different background.
2-If you select the
option'Once Again (with your save data loaded)'you will be given a choice of difficulties
to begin the next game with-Easy, Normal and Hard
3-You will receive
a key that enables you a costume change (in this case Jill's costume)
Samurail
Sword
Beat the game in
under 5 hours and you will get a very powerful weapon called the samurai Sword
Unlimited
Grenade Rounds
1. Equip the
Grenade Launcher with any rounds and take Flame Rounds from the Item Box.
2. Open Item Box
again. Put the Flame Rounds into the Item Box. Move the cursor to Flame Rounds(still
in the item Box menu), and then press A button. The cursor will be moved to the
Grenade Launcher slot.
3. Press A button
again, you will see that you have 456 Flame Rounds.
4. Repeat the
process to get other type of Grenade Rounds or as many as you like.
Unlock
the .40 S&W,Jill's RE3 outfit and Real Survivor Mode
1: To get Jill's
RE3 outfit,complete Once Again(select new game with clear game data) with Jill on
the normal difficulty under 5 hrs.
2: To get Real
Survivor mode,complete the game again on Normal with any character under 5 hrs.
3: To get the .40
S&W handgun(infinite ammo),complete Once Again on Normal under 5 hrs.The gun will replace Chris' knife and
Jill's knife when a new game is started.
Checking
Zombies:
If you are not sure
if a zombie is dead, walk up fairly close to it (but not so close that they
start chewing your ankles) and simply back up. If the Zombie is alive, the
character will do a wary backup move instead of the standard backup done when
there is nothing there.
Make
sure a zombie is dead:
To make sure that a
zombie has died when it falls down after shooting it, look down. If you see a
pool of blood flowing, it is dead. If there is no pool of blood, the zombie is
still alive.
Make
zombies dance:
Shoot down at a
zombie's feet three times with the pistol, then aim all the way up and shoot once.
If done correctly, it will appear as if the zombie is dancing.
Unlimited
grenade ammunition (Japanese version):
Equip the Grenade
Launcher with any type of ammunition, then take Flame Rounds from an Item Box.
Open the Item Box again and put the Flame Rounds back into it. On the Item Box Inventory
screen, highlight the slot with the Flame Rounds and press A. The pointer will
jump to the Grenade Launcher slot. Press A to get 456 Flame Rounds. Note: This
can also be done with other types of grenade ammunition.
Ending
bonuses:
Successfully
complete the game as Jill or Chris and save the game. A new background will appear
on the main menu. Select the "Once Again" option when playing your
completed saved game. You may now choose new difficulty settings for the
replay. You will also get a key that will allow the character that completed
the game to have a new costume. Enter the room with the large mirror on the
second floor of the mansion. Unlock the door in the back. Enter the closet and
move all the way to the end of the rack of clothes. A message asking "There
is an outfit that fits you perfectly, do you want to put it on?" will
appear. Select "Yes" to change your character's clothes. Complete the
game again under a different difficulty setting to unlock a second costume.
Jill's bonus costumes are a commando uniform and her costume from Resident Evil
3. Chris' bonus costumes are casual clothes and his costume from Resident Evil:
Code Veronica.
Successfully
complete the game as Jill or Chris with a time less than five hours. Save the game
at the end, then start a new game to begin with the Samurai Edge gun.
Successfully
complete the game as Jill or Chris with a time less than three hours. Save the game
at the end, then start a new game to begin with the Rocket Launcher with
unlimited ammunition.
Successfully
complete the game in once again mode under the normal difficulty setting with a
time less than five hours. This unlocks the "Real Survivor" option
(item boxes do not transfer items to each other), the .40 Smith And Wesson gun
with unlimited ammunition (replaces the combat knife in a new game), and bonus
costumes. Additionally, the aiming system will be manual.
Successfully
complete the game two times as Jill or Chris to unlock the "Invisible
Enemy" option. All enemies will be transparent in this mode.
Successfully
complete the game as both Jill and Chris one time to unlock the "One Dangerous
Zombie" option. When this option is enabled, a special zombie will keep
following you around during the first part of the game. Shooting this zombie
will end the game, so you must avoid it during game play.
Successfully
complete the game in invisible enemy mode with a time less than five hours to unlock
a "Special Features" option that displays a message from the game
developers and a gallery of pre-production costumes
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